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Galaxy at War is an expansion set for Wizards of the Coast's Star Wars Miniatures game, released October 27, 2009. It was notable for its complete focus on the Clone Wars era, with no miniatures from anywhere else on the Star Wars timeline.
Set listEdit
Rarity denoted as follows: Common (C), Uncommon (U), Rare (R), Very Rare (VR)
SEPARATIST
- Asajj Ventress, Strike Leader R
- Battle Droid C [Reprint from Clone Strike]
- Battle Droid Sergeant U
- B3 Ultra Battle Droid U
- CaptainMar Tuuk VR
- Commando Droid C
- Commando Droid C
- Commando Droid Captain U
- A4-Series Lab Droid U
- GeneralGrievous, Scourge of the Jedi R
- General Whorm Loathsom VR
- IG-100 MagnaGuard U [Reprint from The Clone Wars]
- IG-100 MagnaGuard Artillerist U
- LR-57 Combat Droid U
- Wat Tambor, Techno UnionForeman VR
REPUBLIC
- AdmiralYularen VR
- ARF Trooper C
- AT-TE Driver C
- Captain Argyus VR
- Clone TrooperPilot C
- Clone Trooper Sergeant U [Reprint from Clone Strike]
- Clone Trooper with Night Vision C
- Clone Trooper with Repeating Blaster U
- CommanderAhsoka R
- Commander Cody R
- Captain Rex, 501st Commander R
- Elite Senate Guard U
- 501st Clone Trooper C
- General Skywalker R
- Jedi MasterKit Fisto R
- Nahdar Vebb VR
- Obi-Wan Kenobi, Jedi General R
- Senate Commando C
FRINGE
- Aqualish Technician C
- Cad Bane VR
- Hondo Ohnaka VR
- R7 Astromech Droid U
- Rodian Trader C
- Treadwell Droid U
- WeequayPirate C
Notes and referencesEdit
This article is a stub. You can help Wookieepedia by expanding it. |
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External linksEdit
- 'Galaxy at War Miniatures Preview 1: Commander Ahsoka and Obi Wan Kenobi Jedi General' on Wizards.com(original article link, backup links)
- 'Galaxy at War Miniatures Preview 2: Hondo Ohnaka and Asajj Ventress Strike Leader' on Wizards.com(original article link, backup links)
- 'Galaxy at War Miniatures Preview 3: Battle Droid Sergeant and Commando Droid Captain' on Wizards.com(original article link, backup links)
- 'Galaxy at War Miniatures Preview 4: Wat Tambor, Techno Union Foreman and 501st Clone Trooper' on Wizards.com(original article link, backup links)
- 'Galaxy at War Miniatures Preview 5: Clone Trooper with Repeating Blaster and Elite Senate Guard' on Wizards.com(original article link, backup links)
- 'Galaxy at War Miniatures Preview 6: Aqualish Technician and Treadwell Droid' on Wizards.com(original article link, backup links)
Welcome to the Star Wars: Empire at War walkthrough guide. You will learn here how to command effectively the forces of Empire and Rebellion. It will also help you to finish both available campaigns. It's important to mention, that this game is not very difficult. You don't need to be the chosen of the force to finish it in 1 or 2 days. That's why, if you want to have some fun, you should choose the highest difficulty setting from the very beginning.
It's up to you which campaign to start first, but it's easier to take the Empire campaign. Commanding rebel forces takes more skill and experience - it's also more difficult to gain advantage in the galaxy. To be successful rebel commander, you need to know your units and their abilities very well. Empire on the other hand is all about strength, heavy warships and robust economy. It's easier to master for those, who are not acknowledged with the game.
If you choose to start with Rebel campaign, it may turn out that after a very difficult and frustrating beginning, the second campaign of the game will be too easy for you.
This guide is divided into two parts. The first one is dedicated to Empire, the second - to the rebel forces. Both of them include solutions and tactic guides.
About Star Wars: Empire at War Game Guide
Author : Krzysztof 'KristoV' Piskorski for gamepressure.com
last update : May 5, 2016
Guide contains : 32 pages, 58 images.
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Star Wars: Empire at War Game Guide
- Space Combat | Imperial Training Star Wars EAW Guide.
- Mission 2: Theft of the X-wing | Rebel campaign Star Wars EAW Guide.
- Space Combat | Rebel Training Star Wars EAW Guide.
- Land Combat | Imperial Training Star Wars EAW Guide.
- Mission 1: Interpreting the network | Rebel campaign Star Wars EAW Guide.
Star Wars: Empire At War Video Game
- genre: Strategy
- developer: Petroglyph
- publisher: Lucasarts
- platform: PC DVD
- rated: 12+
Star Wars Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV A New Hope, LucasArts' new PC game lets players wage war on ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.
Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, Star Wars Empire at War features beautifully rendered land and space battles set on memorable planets such as Yavin IV, Tatooine and Dagobah, as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces to unleash upon the enemy in real-time 3D. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build, manage and upgrade their space and ground-based units, vehicles, troops and base structures.
All of the gameplay and action within Star Wars Empire at War is persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. In addition to the single-player campaign mode, the game includes a two-player campaign mode and online skirmish modes for up to eight players.
- Wage war on ground and in space - battle it out in space and then send down your remaining forces to invade the planet.
- All action is persistent - every decision affects the next battle and, ultimately, the fate of the galaxy. Play out your own personal version of Episode IV: A New Hope.
- Real-time strategy (RTS) 3D gameplay set in more than 40 ground and space locations including Yavin IV, Tatooine and Dagobah - each has its own specific advantage and/or resource.
- Construct ground and space structures, including space stations, factories and ion cannons.
- Deploy ground and space vehicles from giant Star Destroyers and AT-ATs to swift speeder bikes and X-wings.
- Access a variety of ground troops including stormtroopers and Rebel soldiers. Hero characters like Obi-Wan Kenobi and Darth Vader can be brought into key battles.
- Unique mission objectives such as rescues, sabotage, blockades and destruction.
- Begins several years before the events of Episode IV: A New Hope, including vehicles and locations from both the classic timeframe and Episode III.
- Play as the Rebels as they amass their forces and work to thwart the plans of the Empire, or serve the Empire and crush the Rebellion at its roots.
- Destroy the Death Star or use it as the ultimate power in the universe.
- Innovative multiplayer campaign mode lets two players battle for the galaxy and save games in progress. Up to eight players can compete in online skirmish modes.
- All-new game engine created by Las Vegas-based developer Petroglyph, composed of industry veterans responsible for classic RTS titles, including the Command & Conquer series.
Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, Star Wars Empire at War features beautifully rendered land and space battles set on memorable planets such as Yavin IV, Tatooine and Dagobah, as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces to unleash upon the enemy in real-time 3D. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build, manage and upgrade their space and ground-based units, vehicles, troops and base structures.
All of the gameplay and action within Star Wars Empire at War is persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. In addition to the single-player campaign mode, the game includes a two-player campaign mode and online skirmish modes for up to eight players.
- Wage war on ground and in space - battle it out in space and then send down your remaining forces to invade the planet.
- All action is persistent - every decision affects the next battle and, ultimately, the fate of the galaxy. Play out your own personal version of Episode IV: A New Hope.
- Real-time strategy (RTS) 3D gameplay set in more than 40 ground and space locations including Yavin IV, Tatooine and Dagobah - each has its own specific advantage and/or resource.
- Construct ground and space structures, including space stations, factories and ion cannons.
- Deploy ground and space vehicles from giant Star Destroyers and AT-ATs to swift speeder bikes and X-wings.
- Access a variety of ground troops including stormtroopers and Rebel soldiers. Hero characters like Obi-Wan Kenobi and Darth Vader can be brought into key battles.
- Unique mission objectives such as rescues, sabotage, blockades and destruction.
- Begins several years before the events of Episode IV: A New Hope, including vehicles and locations from both the classic timeframe and Episode III.
- Play as the Rebels as they amass their forces and work to thwart the plans of the Empire, or serve the Empire and crush the Rebellion at its roots.
- Destroy the Death Star or use it as the ultimate power in the universe.
- Innovative multiplayer campaign mode lets two players battle for the galaxy and save games in progress. Up to eight players can compete in online skirmish modes.
- All-new game engine created by Las Vegas-based developer Petroglyph, composed of industry veterans responsible for classic RTS titles, including the Command & Conquer series.
- Star Wars: Empire at War - Official website
- Petroglyph - Developer
- Lucasarts - Publisher
Star Wars: Empire At War PC version System Requirements
Recommended: Pentium 4 2 GHz, 512MB RAM, graphic card 64MB (GeForce 4 or better), 2.5 GB HDD, Windows 2000/XP
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Galaxy at War
Attribution information
Author(s)
Illustrator(s)
Steve Argyle, Drew Baker, Jeffery Carlisle, Miguel Coimbra, Jason Engle, Gonzalo Flores, Randy Gallegos, Jason Juta, Corey Macourek, Christopher Moeller, Walter O'Neal, Paul Shipper, Brian Snoddy, Zoltan Boros & Gabor Szikszai, Chris Trevas, Francis Tsai, Christopher West, Ben Wootten
Publication information
Publisher
Publication date
Type
Pages
Series
Galaxy at War is a hardcover supplement to the Star Wars Roleplaying Game Saga Edition Core Rulebook by Wizards of the Coast. It was published on September 15, 2009.
Publisher's summaryEdit
Warfare is a common theme throughout the Star Wars saga. From the Clone Wars to the Galactic Civil War to the Sith–Imperial War, soldiers have their work cut out for them. This supplement gives players and Gamemasters everything they need to run games or play characters in a war-torn galaxy. This book provides rules for military units as well as new character options, new gear and starships, and a host of adventure hooks and campaign seeds that can be used to inject military flavor into campaigns of all eras.
Back Cover SummaryEdit
'Prepare for ground assault.'
Get ready to dig into the trenches of Hoth or charge across the open plains of Geonosis, standing shoulder to shoulder with your fellow warriors. War has come to the galaxy. and the deeds of soldiers and generals will determine the fates of billions of lives. Remember your training, and don't stop fighting until the enemy is down.
GALAXY AT WAR PRESENTS A VARIETY OF OPTIONS FOR BOTH PLAYERS AND GAMEMASTERS, INCLUDING:
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*New talents, feats, weapons and equipment for soldiers and military heroes.
*Exclusive information on new material from The Clone Wars television series.
*Guidelines for running military campaigns.
*Rules for designing bases and battlestations for your heroes to raid or defend.
*New campaign content, including a full-length adventure.
MediaEdit
EditionsEdit
- ISBN 9780786952212; September 15, 2009; Wizards of the Coast; US hardcover[1][2]
AppearancesEdit
Star Wars D20 Books Pdf
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Notes and referencesEdit
Wookieepedia has 59 images related to Galaxy at War.
- ↑ 1.01.1Galaxy at War on Wizards.com(backup link)
- ↑Galaxy at War: A Star Wars Roleplaying Game Supplement on Amazon.com (backup link)
External linksEdit
- Galaxy at War on Wizards.com(backup link)
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