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Dragon Age: Origins Codes -------------------------- First of all, her daorigins.exe Requires a shortcut to the file. This created their best on the desktop. The file can be found bin_ship in the folder. Then you add the linkage Adds the following parameters: enabledeveloperconsole. Brief explanation about this: You click the right mouse button on your DAO linkage and click on 'Settings'. The parameter you grooving on the line 'target' a, and standing at the end. For me it looks like this: 'C: Program Files (x86) Dragon Age bin_ship daorigins.exe enabledeveloperconsole' If you at Dragon Age: Origins want to use cheats, you first must have make the desktop icon of the game right click, then go to properties and target the entry-enabledeveloperconsole complement (after a space). Then searches the file keybindings.ini in the installation directory of the game (My Documents BioWare Dragon Age Settings) and opened it with a text editor. Finds the line OpenConsole_0 = Keyboard:: Button_X and replaced the X with a key that is not already used elsewhere. Saves the Дnderung then. Start the game now via the desktop icon and printed in the game the key, with which you have the X you just replaced. This opens the console (you can see this but probably not what is normal). Give into the console of the following codes: In the game you need then once ALT + SHIFT print, that you your keyboard switches in the English version, then print it [^] and the console is open. Then you should best again ALT + SHIFT print, so you could turn your keyboard back into the German, since the button _ at the cheat codes on the English keyboard is somewhere other than the Germans. In-game console could be the `(tilde) open. If it is not shown to you, do not panic, the console is always invisible. Cheats will be confirmed with Enter. The following cheats are confirmed so far: runscript addxp XX increases experienced by the amount XX runscript zz_money XX increases the money by the amount of XX (the amount corresponds to 10 100 000 Gold) Can you runscript pc_immortal not die X YY runscript zz_addapproval for recognition to the person X increases to YY for X using the following: 1 for Alistair 3 for Morrigan 4 for Wynne 5 for Shale (this character is part of the DLC) 6 for most 7 for Zevran 8 for Oghren 9 for Leliana runscript ai switched off from the AI. The opponents are only around without attacking runscript select party that you were able to Modifications your Party make batches runscript WARNING! The command you have to be careful. Could To her though your class, race and other background, but are it in such Modifications from man to dwarf some undesirable side effects. Besides, it also loses all the attribute points, abilities and talents. Runscript killallhostiles kills all the enemies attacking you. You gain EP and were able to plunder runscript zz_dropparty Removes the entire Party runscript zz_pre_demo2 you telefportiert to Ostagar runscript zz_pre_strategy teleports you to Duncan's fire in Ostagar runscript zz_talk_nearest talking to the NPC who is close to the next, except for Party Members runscript warrior makes the player a warrior runscript rogue makes the player a rogue runscript wizard makes the player a magician runscript zz_supercrit add Adds player to the player Health 1000 Mana points, 50 50 Strong endurance. Runscript zz_add_skills3 Adds 3 skill points added. Runscript cheater off all Archievement free. Runscript zz_reveal_map covers the entire map. Runscript appearance X (1-90) Transforms the char into a creature from the game as Steel golems, dragons, etc. . If you have problems after you've used a cheat, simply open the console again over circumflex (^) and schlieuen Enter. In most cases it solves the problems. Each of the three commands all of your attributes, talents, spells, levels, reset possibly also part of your inventory. It seems no influence on your gold, items that have Equipped to your party members or to have your Quest Items. Nevertheless, no guarantee! Runscript healplayer instantly heals all members of your Party runscript zz_givearmor grooving added dragon bone Rustung the Legion to your inventory runscript zz_party_addgifts Adds the following gifts your inventory for: * leather boots Antiva * Stens sword * Black Magic Book * Andraste blessing * Cute Nug * Golden Mirror * Duncan shield * Flemeth spell book * Amulet of Alistair's mother * Dalish deerskin gloves-runscript TALENTS runscript addtalent X addtalent was 4020 from the lected Party Member a rogue make runscript removetalent X removed the talent of X Warrior: 4022 using only the talent to unlock Talents: 2 branches 14 Powerful 808 Threaten 17 Bravery 3021 Death Blow 19 Precise Striking 3041 Taunt 3016 Disengage 20 Perfect Striking Champion: 4013 First use the talents freizuschlaten talents: a branch War Cry 3037 3038 Rally 42 Motivate 3039 Superiority Templar: 4021 First use the talents freizuschlaten talents: 1 branch 23 Righteous Strike 3017 Cleanse Area 52 Mental Fortress 25 Holy Smite Berserk: 4016 using only the talent to unlock talents: 1 branch 700 Berserk 48 Resilience 3006 Constraint 3009 Final Blow Reaver: 4019 using only the talent to unlock talents: 1 branch 3065 Devour 3066 Frightening Appearance 3067 Aura of Pain 713 Blood Frenzy Rogue : use 4020 only for talent unlock talents: 4 branches 603 Dirty Fighting 21 Combat Movement 3002 Coup De Grace 3023 Feign Death 3026 Below the Belt 708 Deadly Strike 777 Lethality 3069 Evasion 100 001 Deft Hands 100 002 Improved Tools 100 003 Mechanical Expertise 100 004 Device Mastery 100 075 Stealth 100 076 Stealthy Item Use 100 077 Combat Stealth 100 078 Master Stealth Assassin: 4014 First use the talents unlock talents: 1 branch 3060 Mark of Death 56 Exploit Weakness 3059 Lacerate 3058 Feast of the Fallen Bard: 4015 First use the talents unlock talents: 1 branch 3045 Song of Valor 701 Distraction 705 Song of Courage 1000 Captivating Song Ranger: use 4029 only for talent unlock talents: 1 branch in 1004 Summon Wolf 91 Summon Bear 93 Summon Spider 92 Master Ranger Duelist:> 4030 using only the talent to unlock Talents: 1 branch 709 Dueling 3050 Upset balance 3049 Keen Defense 3051 Pinpoint Strike Mage> 4023 using only the talent to unlock Talents: 17 branches 200 254 Arcane Bolt 200 255 Arcane Shield 200 256 Staff Focus 200 257 Arcane Mastery Primal: talents: 4 branches 10 001 Flame Blast 10 204 Flaming Weapons 10 003 FireBall 10 002 Inferno 11 002 Rock Armor 12 004 Stone Fist 11 116 earthquake 11 124 Petrify 13 001 Winter's Grasp 11 007 Cold Weapon 13 002 Cone of Cold 13000 Blizzard 14 001 Lightning 14000 Shock 14 002 Tempest 10 211 Chain Lightning Creation: Talents: 10 104 4 branches Heal Rejuvenate 10 200 10 210 regeneration 10 207 Mass Rejuvenation 10 206 Heroic Offense 10 202 Heroic Aura 10 203 Heroic Defense 10 208 Haste 11 001 Glyph of Paralysis 10 601 Glyph of Warding 17 000 Glyph of Repulsion 17 028 Glyph of Neutralization 11 006 Spell Wisp Grease 11 113 12 008 Stinging Swarm Spirtit: Talents: 10 400 4 branches Spell Shield 10 401 Dispel Magic 10 900 Anti-Magic Ward 11 003 Anti-Magic Burst 10 704 Mana Drain 11 004 Mana Cleanse Might Spell 17 001 11000 Mana Clash 12 005 Walking Bomb 10 500 Death Syphon 12 011 Virulent Walking Bomb 10 508 Animate Dead 12 006 Mind Blast 17 019 Force Field 10 209 Tele Kinetics Weapons 11 123 Crushing Prison Entropy: Talents: 11 106 4 branches Weakness 11 107 Paralyze 11 122 Miasma 11 110 Mass Paralysis 11 112 Vulnerability hex 11 111 Affliction hex 11 114 Misdirextion hex 11 115 Death hex 11 115 Disorient 11 108 Horror 11 121 Sleep 11 109 Waking Nightmare 15 002 Drain Life 17 002 Death Magic 11 101 Curse of mortality 15 003 Death Cloud Arcane Warrior: 4012 first use to unlock the talents Blood Mage: 4017 First use the talents unlock Shape Shifter: use 4018 only for talent unlock Spirit Healer: 4025 First use the talents unlock Arcane Warrior: 4012 using only the talent to unlock Talents: 1 Branch 17 023 Combat Magic 17 020 Aura of Power 17 022 Shimmering Shield 17 021 shell of nothingness Blood Mage: use 4017 only for talent unlock talents: 1 branch 10 700 blood magic 10 701 blood sacrifice 10 702 bleeding wound 10 703 blood control Spirit Healer:> 4025 using only the talent to unlock talents: a branch 10 509 group heal 10 504 revive 10 506 life Waechter 10 507 Cleansing Aura Shapeshifter:> 4018 using only the talent to unlock talents: a branch 17 008 spider form 17 010 Baerengestalt 17 007 Flying swarm 17 009-Wandeler form master |
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Dragon Age: Origins Builds
Before Starting Dragon Age: A Few Notes
- Besides your main class that you choose at start-up, you get to choose two specializations in the Origins Campaign and an additional one in the Awakening Expansion.
- Each main class has a total of six specializations you can choose from making. Also, each specialization gives you four extra skills you can learn.
- There are four specializations available in the original game for each class, and two more get added in the Awakening campaign.
- The game is relatively easy! That being said you can pretty much choose whatever you want and still eventually win, at least on normal difficulty.
The Top Five Dragon Age Builds
Dragon Age Origins Necromancer Mod
1. Mage / Arcane Warrior / Blood Mage / Battlemage
- Equip any armor, sword, or shield
- Deal huge melee damage and take very little
- Use any spell in the game—though not as often as a real mage without draining your HP.
2. Mage / Arcane Warrior / Spirit Healer / Battlemage
- This is the same as above except for the blood mage part, meaning that you will cast less spells, and do less damage with magic as the other build.
- What you gain however is another character that can heal or revive fallen comrades, so if you don't like living on the edge, this is the 'safer' over-powered build.
- Sword and shield or two-handed is the way to go.
3. Warrior / Campion / Berseker / Spirit Warrior
- You won't be such a great tank since you have only a few tools to hold aggro, except your high damage. But it sure is fun!
- You can buff your allies and yourself, and Spirit Warrior turns all your melee damage into spirit damage, which makes damage numbers over 100 a frequent sight.
- You also have great AOE capability, enough even to be able to skip having a mage.
4. Rogue / Bard / Ranger / Legionnaire Scout
- You only really need the first spell from the bard specialization since that is the best, and feel free to go into the ranger tree as deep as you want.
- Obviously rogue will focus mostly on archery skills and the Legionnaire Scout offers some nice survival tricks and a hefty bonus to hit points and stamina.
- Support means splitting stats between dexterity and cunning for that very useful disable trap and open locks skill.
- Great damage comes later on at the price of stamina when you're using skills that automatically score a critical hit. There's even some AOE capability and disables in there.
5. Rogue / Assassin / Duelist / Shadow
- All your stat points need to go into dexterity and talents will focus mainly on the dual wield, as well as the specialization talents you have.
- Be sure to learn to use poisons effectively and you will be a DPS powerhouse that's also hard to hit.
- There's also some micromanagement needed for all that backstab action, but that only makes it even more fun!
- While Mage AW/whatever it's definetly the best class in DAO. I wouldn't said the same for DAOA, yes you are unkillable, but you lack the damge of a Warrior or Rouge.You can get 100% evasion with anyclass making the AW high survavility useless, archers are ridiculoisly OP in awekening and Spirit Warrior is simple awesome.It's hard to say who is the best in Awekening, the 3 classes are equally OP, but if I hace to choose one, I will go for Warrior (DW or archer) because Spirit Warrior.
- When I played this game I was able to get it for free on the Playstation through the free monthly game deals with Playstation Plus. I didn't have any DLC at all, and no mods (Obviously), so any builds I made were limited to content in the base game. This is the one I had the most success with.Mage/Arcane Warrior/Blood MageWhile in the base game Arcane Warrior grants regeneration to Mana instead of Health, making these abilities essentialy useless, their stacks towards armor, resistances, and the chance to avoid attacks completely helps greatly with keeping you alive when you have to sling spells around at the expense of your health. The ability to channel the magic and spellpower stats into your physical damage and strength attribute allows you to pile on more armor and use melee weapons with heaps of damage thanks to weapon buffs like flaming weapons and ice weapons, and the blood mages ability to steal health from allies helps with sustainability and extra juice for spellcasting. I then used the Juggernaut armor (for epic aesthetics and tons of resistance bonuses), Howe's Shield (due to the extra resistances in addition to the only real downside being a loss of willpower, which a blood mage doesn't really rely on anyway), and Spellweaver (because of its bonuses to mage based attributes.)Main Spells:-All Weapon Augmentation Spells-Heroic Defense-Heroic Offense-All Blood Magic Spells-All Arcane Warrior SpellsAltogether the build works as a mage tank, able to absorb continuous damage with almost no affect, allowing for plenty of health to shoot off spells with blood magic and add extra damage to everyone's weapons (including your own) with fire and ice weapon spells.
- I made a tank buildWorrior/champion/berserker/spirit worrior:50 points to strength then put the rest on constitutionUse the Two handed skill treeEquip the biggest armor and health regeneration accessoriesWith this build you would swear to God that your immortal
- You don't seem to know very much about this game and how overpowered one can get. With the way song of courage (far superior to song of valor) and and other rogue buffs stack, a party of 3 rogue archers and one warrior archer can kill every boss in Awakening in under 15 seconds .. on Nightmare difficulty! You don't even need tanks or healers that way
- THIS is your top 5? just awfull, not even a spirit warrior archer.. stacking dex in a backstab rogue? pure fail
- I played arcane warrior year ago.It was unbeatable.Maybe because it was bugged by the special ?armor of blood dragon? or something like that,what i got with the game :PP- I was fully enchanted,could cast one low mana spell per battle,but have a nice dmg and armor about 100!! with full resistances.
- whatever inneedofcoffee
- the game seems to be a bit easy once u learn a few basic building tips.but as always bioware delivers on a great story line.P.S .. by easy i mean i can solo any boss or group in the game on hard difficult setting
- I'de just escaped from the tower and met the witch in the forest when my computer broke. Still waiting for it to get back to me..Anyways, I played a mage, but I found it a bit difficult. I'm not used to playing from the back. Thinking of trying a warrior once my computer gets back.
- It's a very good game so I'm told, My nephew plays it all the time and fills me in on the details.He's a wiz at this kind of stuff..Need to check it out myself.Alternative Prime
- This sounds like a very good game. I've heard LOTS of good things about it. I'll have to buy it one of these days. :)Thanks for the useful hub! :D
Being a Dragon Age Origins Shapeshifter
Shapeshifter is the most contoversial of the Dragon Age Origins mage specializations. You either love it or hate it. A little surfing of various Dragon Age forums reveals that many fans find the shapeshifter completely useless, while for others it is a favorite. A major issue with this specialization is that it doesn’t allow you to cast other spells while you’re in shapeshifted form. Also, you get an unavoidable party member early on with shapeshifter, so taking it yourself can be redundant.
Yet at the same time, shapeshifter allows you to jump right into the fight and become a tank, and so is great for those who aren’t happy with a mage who stays in the distance and doesn’t see much action. Plus, shapeshifter can be useful by allowing you to do damage even after you’ve run out of mana. And last but not least, it’s pretty cool to be able to turn yourself into a bear or a giant spider. So take a look at the information below, which will help you decide if this Dragon Age specialization is for you or not.
Dragon Age Origins Shapeshifter Spells and Benefits
The arcane warrior gains a permanent +2 to consitution and +1 to armor, as well as the following tree of new mage spells.
Spider Shape: With this sustained ability you get to turn into a giant spider, which can be more or less powerful depending on your spellpower score. You get two fighting abilities to help you out, Web and Poison Spit, and a decent nature resistance bonus. This isn’t that strong of a shapeshifted form by itself, but becomes much more useful with the added abilities you get after learning Master Shapeshifter.
Bear Shape: This sustained ability turns you into a bear, with two new abilities: Slam and Rage. As with Spider Shape, your spellpower determines how powerful this form is. You’ll also get bonuses to both armor and nature resistance. This form is generally more powerful than the spider, especially after learning Master Shapeshifter.